60 FPS WebGL Kinematics Engine

Interactive 3D Packaging Folding Simulation

Experience realistic packaging folding before cutting a single sheet of paperboard. Our WebGL 3D engine simulates mechanical folding sequences, friction fits, and physical board thicknesses with zero panel collision or z-fighting.

Staged Cartoning Kinematics

Panels do not fold in arbitrary directions. Side dust flaps and tuck heads pre-bend 90° into position before lids swing closed, mimicking industrial packaging equipment.

Dual-Mode Artwork Proofing

Drag-and-drop your custom packaging designs to preview single hero panels (Front Wall, Top Lid) or map an entire 2D dieline sheet across all exterior printed faces.

Substrate Finish Simulator

Toggle between White Coated SBS (Solid Bleached Sulfate) with smooth gloss highlights and Natural Kraft corrugated board with organic textured fiber roughness.

Collision-Free Caliper Insets

Internal flaps (glue flap, dust flaps, roll-over walls) ease into dedicated thickness layers, preventing ugly polygon intersecting, flickering, and GPU z-buffer fighting.

Crease Line Visualization

Prominent Cyan (#00FFFF) fold crease lines show exactly where scores occur in 3D space. Toggle them on or off with a single click in the studio toolbar.

Exact Parametric Panel Contours

Rather than basic 3D rectangles, meshes are extruded from exact 2D vector shapes including locking ears, chamfered dust flaps, and rounded tuck heads.

Proof Your Packaging in 3D Now

Simulate folding, drop custom graphics, and test physical clearances in real time.